Priority one: get healthy and mobile again. We nearly lost two people today.
Tactics
- Find shelter
- Return to the keep (the guards are dead, but the structure is secure)
- Or secure a building in town
- Short or long rest
- Short rest: 1 hour, spend hit dice to heal
- Long rest: 8 hours, full recovery but risky
- Recover the horses
- Search the battlefield for a whistle or horn
- If not found, Theren tracks them
- Nysera might be able to communicate with animals
- Divide the loot
- Ring of Jumping goes to someone who needs mobility
- Split the gold and gems
Pros
- Restores spell slots and HP
- Kaltor and Theren were nearly dead - we need recovery
- Horses mean mobility if we need to leave fast
Cons
- Time passes - whatever's happening continues
- Enemies might regroup or reinforcements arrive
- Questions remain unanswered
Best If
The party is too wounded to do much else safely.