Recover and Regroup

Rest, heal, and get the horses back

Priority one: get healthy and mobile again. We nearly lost two people today.

Tactics

  1. Find shelter
    • Return to the keep (the guards are dead, but the structure is secure)
    • Or secure a building in town
  2. Short or long rest
    • Short rest: 1 hour, spend hit dice to heal
    • Long rest: 8 hours, full recovery but risky
  3. Recover the horses
    • Search the battlefield for a whistle or horn
    • If not found, Theren tracks them
    • Nysera might be able to communicate with animals
  4. Divide the loot
    • Ring of Jumping goes to someone who needs mobility
    • Split the gold and gems

Pros

  • Restores spell slots and HP
  • Kaltor and Theren were nearly dead - we need recovery
  • Horses mean mobility if we need to leave fast

Cons

  • Time passes - whatever's happening continues
  • Enemies might regroup or reinforcements arrive
  • Questions remain unanswered

Best If

The party is too wounded to do much else safely.